Server

    ์“ฐ๋ ˆ๋“œ ์ƒ์„ฑ, ์“ฐ๋ ˆ๋“œํ’€๋ง, Task ๋ช…์‹œ

    using System; using System.Threading; using System.Collections.Generic; namespace ServerCore { class Program { static void MainThread() { Console.WriteLine("hello Thread!"); } static void Main(string[] args) { Thread t = new Thread(MainThread); t.Start(); //๋ณ„๋„์˜ ์“ฐ๋ ˆ๋“œ๊ฐ€ ์‹คํ–‰๋จ Console.WriteLine("Hello World!"); } } } ๋ฐฑ๊ทธ๋ผ์šด๋“œ ์“ฐ๋ ˆ๋“œ using System; using System.Threading; using System.Collections.Generic; name..

    ์„œ๋ฒ„๋ž€?(๊ฒŒ์ž„์„œ๋ฒ„์™€ ์›น์„œ๋ฒ„์˜ ์ฐจ์ด์ )

    ์„œ๋ฒ„: ๋‹ค๋ฅธ ์ปดํ“จํ„ฐ์—์„œ ์—ฐ๊ฒฐ์ด ๊ฐ€๋Šฅํ•˜๋„๋ก ๋Œ€๊ธฐ ์ƒํƒœ๋ฅผ ์ƒ์‹œ ์‹คํ–‰์ค‘์ธ ํ”„๋กœ๊ทธ๋žจ (์˜์—…์ค‘์ธ ์‹๋‹น๊ณผ ์œ ์‚ฌํ•จ : ์†๋‹˜์ด ์˜ฌ์ˆ˜ ์žˆ๋„๋ก ์‹๋‹น์„ ์—ด๊ณ  ๋Œ€๊ธฐ์ค‘์ธ ์ƒํƒœ์ด์ž, ์†๋‹˜์ด ์˜ค๋ฉด ์‹๋‹น๋ฉ”๋‰ด/์ •์ฑ…์— ๋”ฐ๋ผ ์„œ๋น„์Šค ์ œ๊ณต) ์›น ์„œ๋ฒ„ HTTP Server ๊ฒŒ์ž„ ์„œ๋ฒ„ TCP server, Binary server, stateful server ํ…Œ์ดํฌ์•„์›ƒ ํฌ์žฅ ์ „๋ฌธ ์‹๋‹น ์ผ๋ฐ˜์‹๋‹น ์†๋‹˜์ด ์Œ์‹์„ ๋ฐ›์•„์„œ ๋– ๋‚˜๋ฉด, ๊ทธ ์ดํ›„๋ก  ์—ฐ๋ฝ์ด ๋Š๊ธด๋‹ค. (์ฃผ๋ฌธ ํ›„ ์†๋‹˜์ด ๋ฐ”๋กœ ๋– ๋‚˜๋ฉด, ์†๋‹˜์˜ ์ƒํƒœ๋ฅผ ๋‹น๋ถ„๊ฐ„ ์žŠ๊ณ  ์ง€๋‚ธ๋‹ค.(Stateless)) ๋“œ๋ฌผ๊ฒŒ ์ •๋ณด๋ฅผ ์š”์ฒญ/๊ฐฑ์‹ ํ•œ๋‹ค. ์‹๋‹น์—์„œ ์†๋‹˜ํ•œํ…Œ ๋จผ์ € ์ ‘๊ทผํ•  ์ผ์ด ์—†๋‹ค. ์„œ๋น™ ์ง์›์ด ์™€์„œ ์†๋‹˜์—๊ฒŒ ๋ฌผ์–ด๋ณผ ์ˆ˜๋„ ์žˆ๊ณ , ์†๋‹˜์ด ์ถ”๊ฐ€ ์ฃผ๋ฌธ์„ ํ•˜๊ธฐ๋„ ํ•˜๊ณ  ์š”์ฒญ/๊ฐฑ์‹  ํšŸ์ˆ˜๊ฐ€ ๋งŽ๋‹ค ์–ธ์ œ๋ผ๋„ ์ง์›์ด ์†๋‹˜์—๊ฒŒ ์ ‘๊ทผ ..