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๊ทธ๋ž˜ํ”ฝ์Šค/WebGl

[2D WebGL][pixi.Js] ์„ธ๋ถ€์‚ฌํ•ญ

2022. 5. 10. 02:21
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PixiJS : ์•„ํ‚คํ…์ฒ˜ ๊ฐœ์š”

 

PixiJS: Architecture Overview

 

pixijs.io

์•„ํ‚คํ…์ฒ˜ ๊ฐœ์š”

PixiJS๊ฐ€ ์–ด๋–ป๊ฒŒ ๊ฒฐํ•ฉ๋˜๋Š”์ง€์— ๋Œ€ํ•œ ๊ฐœ์š”

์ฝ”๋“œ

PixiJS๋Š” GitHub์—์„œ ํ˜ธ์ŠคํŒ…๋˜๋Š” ์˜คํ”ˆ ์†Œ์Šค ์ œํ’ˆ

GitHub ๋ฆฌํฌ์ง€ํ† ๋ฆฌ์™€ ๋งˆ์ฐฌ๊ฐ€์ง€๋กœ ๊ฐ PixiJS ํด๋ž˜์Šค์˜ ์›์‹œ ์†Œ์Šค ํŒŒ์ผ์„ ์ฐพ์•„ ๋‹ค์šด๋กœ๋“œ ํ•  ์ˆ˜์žˆ์„๋ฟ๋งŒ ์•„๋‹ˆ๋ผ ๊ธฐ์กด ๋ฌธ์ œ ๋ฐ ๋ฒ„๊ทธ๋ฅผ ๊ฒ€์ƒ‰ํ•˜๊ณ  ์ง์ ‘ ์ œ์ถœํ•  ์ˆ˜๋„ ์žˆ๋‹ค. PixiJS๋Š” TypeScript๋ผ๋Š” JavaScript ๋ณ€ํ˜•์œผ๋กœ ์ž‘์„ฑ๋˜์—ˆ์œผ๋ฉฐ, ์‚ฌ์ „ ์ปดํŒŒ์ผ ๋‹จ๊ณ„๋ฅผ ํ†ตํ•ด JavaScript์—์„œ ์œ ํ˜• ๊ฒ€์‚ฌ๋ฅผ ํ•  ์ˆ˜ ์žˆ๋‹ค.

๊ตฌ์„ฑ ์š”์†Œ

PixiJS๋Š” ๋ชจ๋“ˆ์‹ ๋ Œ๋”๋ง ์—”์ง„. ์ฝ˜ํ…์ธ ๋ฅผ ์ƒ์„ฑ, ์—…๋ฐ์ดํŠธ ๋ฐ ํ‘œ์‹œํ•˜๋Š” ๋ฐ ํ•„์š”ํ•œ ๊ฐ ์ž‘์—…์€ ์ž์ฒด ๊ตฌ์„ฑ ์š”์†Œ๋กœ ๋‚˜๋‰œ๋‹ค ์ด๋ ‡๊ฒŒ ํ•˜๋ฉด ์ฝ”๋“œ๊ฐ€ ๋” ๊น”๋”ํ•ด์งˆ ๋ฟ๋งŒ ์•„๋‹ˆ๋ผ ํ™•์žฅ์„ฑ์ด ํ–ฅ์ƒ. ๋˜ํ•œ PixiJS ์‚ฌ์šฉ์ž ์ •์˜ ๋„๊ตฌ๋ฅผ ์‚ฌ์šฉํ•˜๋ฉด ํ”„๋กœ์ ํŠธ์— ํ•„์š”ํ•œ ๊ธฐ๋Šฅ์˜ ํ•˜์œ„ ์ง‘ํ•ฉ ๋งŒ ํฌํ•จํ•˜๋Š” ์‚ฌ์šฉ์ž ์ •์˜ PixiJS ํŒŒ์ผ์„ ๋นŒ๋“œํ•˜์—ฌ ๋‹ค์šด๋กœ๋“œ ํฌ๊ธฐ๋ฅผ ์ ˆ์•ฝ ํ•  ์ˆ˜ ์žˆ๋‹ค.

๋‹ค์Œ์€ PixiJS๋ฅผ ๊ตฌ์„ฑํ•˜๋Š” ์ฃผ์š” ๊ตฌ์„ฑ ์š”์†Œ ๋ชฉ๋ก

์ฃผ์š” ๊ตฌ์„ฑ ์š”์†Œ

๊ตฌ์„ฑ ์š”์†Œ๋ฌ˜์‚ฌ

๋ Œ๋”๋Ÿฌ
@pixi/core
PixiJS ์‹œ์Šคํ…œ์˜ ํ•ต์‹ฌ์€ ์žฅ๋ฉด ๊ทธ๋ž˜ํ”„๋ฅผ ํ‘œ์‹œํ•˜๊ณ  ํ™”๋ฉด์— ๊ทธ๋ฆฌ๋Š” ๋ Œ๋”๋Ÿฌ. PixiJS์˜ ๊ธฐ๋ณธ ๋ Œ๋”๋Ÿฌ๋Š” ํ›„๋“œ ์•„๋ž˜์˜ WebGL์„ ๊ธฐ๋ฐ˜์œผ๋กœ ํ•œ๋‹ค.
์ปจํ…Œ์ด๋„ˆ
@pixi/display
์žฅ๋ฉด ๊ทธ๋ž˜ํ”„๋ฅผ ๋งŒ๋“œ๋Š” ๊ธฐ๋ณธ ํ‘œ์‹œ ๊ฐ์ฒด: ์Šคํ”„๋ผ์ดํŠธ, ๊ทธ๋ž˜ํ”ฝ ๋ฐ ํ…์ŠคํŠธ์™€ ๊ฐ™์ด ํ‘œ์‹œํ•  ๋ Œ๋”๋ง ๊ฐ€๋Šฅํ•œ ๊ฐ์ฒด์˜ ํŠธ๋ฆฌ์ž…๋‹ˆ๋‹ค. ์ž์„ธํ•œ ๋‚ด์šฉ์€ ์žฅ๋ฉด ๊ทธ๋ž˜ํ”„๋ฅผ ์ฐธ์กฐ.
๋กœ๋”
@pixi/loader
๋กœ๋” ์‹œ์Šคํ…œ์€ ์ด๋ฏธ์ง€ ๋ฐ ์˜ค๋””์˜ค ํŒŒ์ผ๊ณผ ๊ฐ™์€ ๋ฆฌ์†Œ์Šค๋ฅผ ๋น„๋™๊ธฐ์ ์œผ๋กœ ๋กœ๋“œํ•˜๋Š” ๋„๊ตฌ๋ฅผ ์ œ๊ณต.
์‹œ๊ณ„
@pixi/ticker
ํ‹ฐ์ปค๋Š” ์‹œ๊ณ„๋ฅผ ๊ธฐ๋ฐ˜์œผ๋กœ ์ฃผ๊ธฐ์ ์ธ ์ฝœ๋ฐฑ์„ ์ œ๊ณต. ๊ฒŒ์ž„ ์—…๋ฐ์ดํŠธ ๋…ผ๋ฆฌ๋Š” ์ผ๋ฐ˜์ ์œผ๋กœ ํ”„๋ ˆ์ž„๋‹น ํ•œ ๋ฒˆ ํ‹ฑ์— ๋Œ€ํ•œ ์‘๋‹ต์œผ๋กœ ์‹คํ–‰. ํ•œ ๋ฒˆ์— ์—ฌ๋Ÿฌ ํ‹ฐ์ปค๋ฅผ ์‚ฌ์šฉํ•  ์ˆ˜ ์žˆ๋‹ค.
์‹ ์ฒญ
@pixi/app
์‘์šฉ ํ”„๋กœ๊ทธ๋žจ์€ ๋กœ๋”, ํ‹ฐ์ปค ๋ฐ ๋ Œ๋”๋Ÿฌ๋ฅผ ์‚ฌ์šฉํ•˜๊ธฐ ์‰ฌ์šด ๋‹จ์ผ ๊ฐ์ฒด๋กœ ๋ž˜ํ•‘ํ•˜๋Š” ๊ฐ„๋‹จํ•œ ๋„์šฐ๋ฏธ. ์‹ ์†ํ•˜๊ฒŒ ์‹œ์ž‘ํ•˜๊ณ , ํ”„๋กœํ† ํƒ€์ดํ•‘ํ•˜๊ณ , ๊ฐ„๋‹จํ•œ ํ”„๋กœ์ ํŠธ๋ฅผ ๋นŒ๋“œํ•˜๋Š” ๋ฐ ์ ํ•ฉ.
์ƒํ˜ธ์ž‘์šฉ
@pixi/interaction
PixiJS๋Š” ํ„ฐ์น˜ ๋ฐ ๋งˆ์šฐ์Šค ๊ธฐ๋ฐ˜ ์ƒํ˜ธ ์ž‘์šฉ์„ ๋ชจ๋‘ ์ง€์›ํ•˜์—ฌ ๋ฌผ์ฒด๋ฅผ ํด๋ฆญ ํ•  ์ˆ˜์žˆ๊ฒŒํ•˜๊ณ  ํ˜ธ๋ฒ„ ์ด๋ฒคํŠธ๋ฅผ ๋ฐœ์‚ฌํ•˜๋Š” ๋“ฑ์˜ ์ž‘์—…์„ ์ˆ˜ํ–‰.
์ ‘๊ทผ์„ฑ
@pixi/accessibility
์šฐ๋ฆฌ์˜ ๋””์Šคํ”Œ๋ ˆ์ด ์‹œ์Šคํ…œ์„ ํ†ตํ•ด ์งœ์—ฌ์ง„ ๊ฒƒ์€ ํ‚ค๋ณด๋“œ ๋ฐ ํ™”๋ฉด ํŒ๋…๊ธฐ ์ ‘๊ทผ์„ฑ์„ ๊ฐ€๋Šฅํ•˜๊ฒŒํ•˜๋Š” ํ’๋ถ€ํ•œ ๋„๊ตฌ ์„ธํŠธ.

Major Components

COMPONENTDESCRIPTION

Renderer
@pixi/core
The core of the PixiJS system is the renderer, which displays the scene graph and draws it to the screen. The default renderer for PixiJS is based on WebGL under the hood.
Container
@pixi/display
Main display object which creates a scene graph: the tree of renderable objects to be displayed, such as sprites, graphics and text. See Scene Graph for more details.
Loader
@pixi/loader
The loader system provides tools for asynchronously loading resources such as images and audio files.
Ticker
@pixi/ticker
Tickers provide periodic callbacks based on a clock. Your game update logic will generally be run in response to a tick once per frame. You can have multiple tickers in use at one time.
Application
@pixi/app
The Application is a simple helper that wraps a Loader, Ticker and Renderer into a single, convenient easy-to-use object. Great for getting started quickly, prototyping and building simple projects.
Interaction
@pixi/interaction
PixiJS supports both touch and mouse-based interaction - making objects clickable, firing hover events, etc.
Accessibility
@pixi/accessibility
Woven through our display system is a rich set of tools for enabling keyboard and screen-reader accessibility.
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